After leaving the Year 8 Gala day with extreme sunburn (Ow!) I managed to convince my dad to let me stay home from school today. Surprise surprise, today was also the release date for Modern Warfare 2, and, of course, the Hardened Edition was due to turn up on my doorstep. Being off school gave me quite a bit of time to play it, and I finished it less than half and hour ago. So let's get cracking. Before I begin, a note about spoilers. I will try to keep them to an absolute minimum, with no plot twists revealed and stuff, but some may creep in.
Story:
Pretty unbelievable. I won't give away why, cause it'd spoil some of the surprises, but lets just say that I doubt the Russian government would ever, ever do what they did. However, who cares if the story is ridiculous? I certainly don't. It provides plenty of justification for shooting bad guys, and that's all you really need. If you want a deep and meaningful story, go play an RPG.
Weapons:
There are a lot. Some of the favourites from the first game are missing (the only MP5 available is the tiny K variant) but IW have added so many modern guns its like sitting in an episode of Future Weapons. Without the annoying voice of that ex SEAL dude. Also, if you thought controlling an AC-130 was fun, wait until you've controlled a Predator UAV, armed to the teeth with AGMs. There's something immensely satisfying about precision guiding a warhead into a group of Russian soldiers sitting on top of a Burger Barn.
Levels:
Levels are still completely linear, but with very little back track. IW also seems to have succeeded in eliminating the infinite spawn problem that COD4 had, where enemy after enemy would poor endlessly out of a tiny basement until you pushed past a certain point. In total, the game is definitely longer than its predecessor, giving you more bang for your buck.
Graphics:
The game is, in my opinion, stunning. Typical of our household, we have an HDTV, but the Xbox is not connected to it. Never the less, IW has certainly made a pretty world. They've also improved your ability to destroy it. If you thought cover in the first game could disappear fast, wait until you get into MW2. I have a new found appreciation for concrete roadblocks and brick walls, that I'm pretty sure this game had something to do with. The game is also a lot gorier, with blood looking a bit more like Gears of War. No, enemies' heads do not disintegrate when shot, but they do perform some very convincing death animations.
Overall:
To conclude, the campaign was a big improvement over an already fun COD4. New weapons, graphics and greater length meant that I cam out itching to go back in. There are still enemy intel items to collect, and something tells me I'm going to have to look a lot harder than in the first game.
Stay tuned for my review of the multiplayer aspects of the game, including a new addition to the Modern Warfare franchise, Spec Ops.


